In a level 1-5 hospital, the Legendary Raptor takes 8 hours to heal while as the Legendary Boar takes 12, 4 more hours than the Legendary Raptor. While not as damaging/lethal as the Legendary Raptor or while not possessing the stunning forms of attacks the Legendary Mammoth uses, it is still extremely tough to finish off on the battlefield and has an attacking coverage that can clear a back row (the chilling roar and the Stampede charge) in boss strikes, it will heal relatively faster to be reused again (earning players invaluable points), but the Legendary Raptor has a quicker healing time. 'If you havent done so already, download Battle Nations v3.3 and youll be one of the first to access our newest feature- Secret Vaults This will be one of your only chances to acquire previously released Limited-Time only promotional units. Many players believe it is the weakest of the Legendary units, but this is far from the truth - although as weak as the Legendary Mammoth is to fire, it boasts a nearly similar high attacks covering more than 1 space and its healing costs/time are lower. Like the Legendary Mammoth, this critter is priced at 85 Nanopods per piece. The attack is still useful when fighting the Ancient Sentinel as the Ancient Sentinel takes 90% damage from the Cold attack type. This attack originally had no damage type, but, as of the 3.5 Patch, was categorized under the damage type Cold. The most unique attack of this limited-time unit can be said to be the Chilling Roar, having a large Freeze Area-of-Effect affecting both ground and air units. Stampede Charge have chances of Stun, similar to Piercing and Boneshaking Cry. Its attacks share some similarities with those of the Legendary Mammoth Rock Toss is able to hit both ground and air units like the Legendary Mammoth's Log Throw. It was re-released for one day on October 24th 2015 for 64 as part of the Breaking Into the Vault! sale. It is the second legendary critter released to date, with the Legendary Mammoth being the pioneer. The downside of this attack is that it has a prep time of 2 rounds and a very long cooldown of 9 rounds.The Legendary Boar is a limited-time unit that was available over the period 2/14/14 - 2/19/14. Additionally, it has a 50% chance to inflict Fire DoT. Like the Slam attack, it has a crit bonus against Defenses and Vehicles. The Legendary Sandworm's final attack, Magma Eruption, is a very strong -type attack that can potentially target every space on the battlefield. Its line of fire is also Direct instead of Contact and is not fixed, meaning that it can be moved around the battlefield. The thing that makes it unique from the other sandworms Slam attack is that it targets an entire row. Its third attack, Slam, is a strong -type attack that has a crit bonus against Defenses and Vehicles. It is also great at taking out infantry units as it has a crit bonus against Soldier-type units. It is strong against armor as it has 50% armor piercing. The Legendary Sandworm's second attack, Maul, is a strong -type attack that functions like the Poisonous Maw attack of the Legendary Raptor but without the Poison DoT. The other unique thing is that instead of targeting 1 tile (with minor splash damage) like the other Sandworms, it does full damage to an entire column. The unique thing about this attack is that it inflicts 5-turn Fire DoT, rather than the 3-turn Poison DoT that the other Sandworms inflict. The first attack of the Legendary Sandworm, Magma Breath, is a strong -type attack with a crit bonus against Tanks. In terms of potential damage output, it surpasses all the other legendary critters. Yet, alike the Raptor, its main vulnerability is to freezing, just like the Mammoth and Boar are vulnerable to fire. It also takes significant numbers of Teeth to heal.Ĭompared with the other legendary units, this one has a deployment limit of 3, strongly suggesting it is the strongest legendary unit so far, in terms of attack and defense. Even with a fully-ranked Advanced Hospital, the heal time is 4h 48m. The Legendary Sandworm has the longest healing time out of all the legendary critters, taking 16 hours to heal in a level 1 Hospital. Its damage resistance prevents it from taking damage from Environmental Cold, unless it's Frozen, which changes its damage modifiers to 150%. This is the strongest damage reduction seen so far in a player unit. The Legendary Sandworm's armor takes no damage from -type sources, while its base health takes only 10% damage from fire (note that poison damage is classified as fire, as are many sources of cold and electrical damage). It was re-released for one day on June 28th 2015 for 68 as part of the Breaking Into the Vault! sale. It possesses a total of four attacks, all available at Rank 1. It is the fourth legendary critter released to date, the other three being the Legendary Mammoth, Legendary Boar, and the Legendary Raptor. The Legendary Sandworm is a promotional unit costing 90.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |